![]() Skinning Knife - hide from bodies, some meat.Sickle - fiber, plants, berries, gossamer (also on spiders bodies).Cleaver - meat from bodies, some hide, heads.Empirically, it seems to be the most effective tool for the harvesting of demon blood. Hatchet - trees for wood, bodies for meat and few hides (if you don't have a cleaver or skinning knife).Pick - generally boulders and ore, also trees for bark, resin (northern trees) and bodies for bones.If the server was configured with Harvest Amount Multiplier set at x3, then each strike would gather 30 or 33 stone. When used to strike a large boulder, it will harvest 10 or 11 stone on each strike (10 stone with a 50% chance of an additional stone). This is multiplied by the Harvest Amount Multiplier server setting for increased resource gathering.įormula for gathering quantity = ( Harvesting Power + ) x Harvest Amount Multiplierįor example, a Steel Pick has a harvesting power of 10. The quantity of resource gathered by each strike is equal to the Harvesting Power of the tool, with a 50% chance of gaining an additional resource. Resources are gathered by striking an object in the world with an appropriate tool. Other resources can be significantly harder to locate, such as Silverstone, Obsidian, and Star Metal Ore. Some resources, such as Wood and Stone are easy to find - just hit a tree or large boulder respectively with a harvesting tool. 2.1 Tool Categories - use the correct tool.Use our admin-placeable Gates or other mods to teleport to these locations. RP SupportSavage Wilds has a number of areas dedicated to admin-only builds. Additional features: In addition to the features above, Savage Wilds hosts a number of custom features through the Savage Wilds Admin panel, such as Spear-Fishing, Additional wildlife spawns, Hazards, and more!.No need to have the exact amount of change in your inventory. Mercantile system: Vendors in The Savage Wilds accept all manners of coin for their wares and will automatically give you change back.This location is a large area where players can explore dungeon content. No Mans Land Dungeon Hub: The Savage Wilds features a Dungeon Hub accessible from Shima.RP-support locations: The Savage Wilds extends support to RP communities by having several dedicated areas for admin-buildable spaces.New NPC factions: Meet the Hyrkanian Outriders, the Hyperboreans and Clan Culann.You may find Eldarium in rare chests in camps to use towards this purpose. Delving: The Delving system from Siptah is active in the Exiled Lands as well.Gate system: Savage Wilds is self-sustaining in the teleportation department, allowing admins to place their own gates and define a target location for them.Hazards system: Off by default, this allows server-admins to make their servers a bit more dangerous by having random heatwaves and freezes.Spear-Fishing system: Grab a javelin and collect fish through active gameplay rather than waiting for fish-traps to collect them for you!.In addition to this, seasonal events such as Halloween and Christmas are available. These events are an opt-in system and has to be activated in order for them to run. Event system: Be it imp-raids on NPC settlements, meteor storms, sunken wrecks or lost kittens, events in the Savage Wilds give an extra flavor to the map.Purges: The purges on the Savage Wilds are guaranteed to have thrallable humans in them.Discover all her locations for a fast-travel-fiesta! New Fast-travel system: Shima the Caravaneer will grant you access to different key locations on the map, as long as you have the money to pay for it.In addition, most of the Siptah recipes are as well! Recipe availability: All recipes from the Exiled Lands (except for the Map-room) are available on The Savage Wilds map.
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